Wykobi is an efficient, robust and simple to use multi-platform 2D/3D computational geometry library.
Wykobi provides a concise, predictable, and deterministic interface for geometric primitives and
complex geometric routines using and conforming to the ISO/IEC 14882:2003 C++ language specification.
The design and structure of Wykobi lends itself to easy and seamless integration into
projects of any scale that require a robust yet efficient 2D/3D computational geometry
back-end.
Wykobi as a library can be used to efficiently and seamlessly solve complex geometric problems
such as collision and proximity detection, efficient spatial queries and geometric constructions
used in areas as diverse as gaming, computer aided design and manufacture, electronic design
and geographic information systems - just to name a few.
A brief article on the basic concepts and functionalities that are available in Wykobi. Furthermore
the article extends upon interesting computational geometry problems are summarized using Wykobi's
plethora of routines.